Green Game Timeswapper
Release Date: 17 November 2017
Price: $2.99 / £2.69
Reviewed by Paul Lloyd
Green Game follows the journey of a mechanical bird, evolving through two games (check out our Red Game review). Like the partner title, you are looking at a silhouetted steampunk world, although this time everything has a green background. It really does look better than it sounds, the green hue gives the world a feeling of evil. This is exactly what the game is too: pure evil.
Collecting everything blows
If you are a completionist, or one of those people who can't move on to the next level until you have collected everything, then you will hate this. But in a good way!
Each level has 3 collectables, which must be collected in a single run. You can't collect 2 of them, finish the level and then retry for the 3rd. It will drive you crazy. It's an on-rails puzzle game, where you have no control of the main character what so ever.
You swipe left and right to activate and disable blowers, pushing the bird in the direction that you choose to avoid all sorts of traps. The first handful of levels are really easy, just to teach you the mechanics, and you can progress through the game without too much difficulty if you just want to complete the level. But you need all 3 collectables if you want the bragging rights.
This is an obvious, and somewhat lazy port of a mobile game, locking out the function of docked mode, you must play this in hand held. There is no Joy-Con integration whatsoever, no button controls, no tilt controls. It is touch screen ONLY. It seems that they have decided against these features to make sure that they get the game out as quickly as possible.
For the price point, I think that Green Game is excellent. You are going to get 1-2 hours of enjoyment out of this if you play through casually, but if you want to beat it 100%, I can guarantee you will pull your hair out and rage quit several times. If you were planning on buying a coffee for your commute to work in the morning, skip it and buy this instead.
+ Very cheap
+ Great in short bursts
+ Easy to learn, hard to master
- Slightly lazy mobile port
- No controller support
- Style can get boring after long sessions